AI Insights · Timothy · December 2021
Top 5 Racing Games Performance in Luxembourg Q4 2021
An overview of the top 5 racing games in Luxembourg for Q4 2021, highlighting key metrics such as weekly downloads, revenue, and active users.
In the fourth quarter of 2021, the top 5 racing games on a unified platform in Luxembourg showcased varied performance in terms of weekly downloads, revenue, and active users. Here’s a closer look at each app's metrics, based on data from Sensor Tower.
CSR 2 - Realistic Drag Racing from Zynga Inc. experienced notable fluctuations in weekly revenue, peaking at approximately $1.3K in mid-November. Weekly downloads saw a significant spike in mid-October, reaching 231, while weekly active users demonstrated a steady trend, ranging from 1.2K to 1.5K throughout the quarter.
Real Racing 3 by Electronic Arts showed a substantial increase in weekly revenue in mid-October, hitting $1.9K. Weekly downloads were relatively stable, with a peak of 111 in late December. The app's weekly active users ranged from 470 to 629, indicating consistent engagement.
Nintendo Co., Ltd.'s Mario Kart Tour maintained a steady weekly revenue, peaking at $656 in late November. Weekly downloads fluctuated, with a notable rise to 322 in the final week of December. Weekly active users remained robust, ranging between 1.4K and 1.8K.
Need for Speed No Limits, also from Electronic Arts, saw its weekly revenue peak at $1.5K in late October. Weekly downloads were highest in early November, reaching 138. The app had a steady range of weekly active users, from 308 to 503.
F1 Mobile Racing showed a peak in weekly revenue of $361 in mid-November. Weekly downloads were highest in mid-December at 196, while weekly active users saw a significant rise to 622 in mid-December, indicating a boost in user engagement.
For more insights and detailed data, visit Sensor Tower.